San Mateo AYSO
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The 2013 U10 Tournament is scheduled for November 16-17 at King and Bay Meadows fields.  

Last Updated:  11/17/2013 - 3:54 pm

Congratulations to the 2013 U10 Tournament Winners:

GU10-13 Flames

BU10-67 Red Serpents


GU10 Tournament Bracket:

Initial Games
Saturday
November 16
Quarter Final Games
Saturday
November 16
Semi Final Games
Sunday
November 17
GU10
Championship
Sunday
November 17
Semi Final Games
Sunday
November 17
Quarter Final Games
Saturday
November 16
Initial Games
Saturday
November 16







1  Blue Bulldogs           2  Crush
GG1 11/16 8:00 am           GG2 11/16 8:00 am
Bay Meadows South Blue Bulldogs 4-1       Crush 5-1 King 2
16  Blue Strikers GQ1 11/16 2:30 pm       GQ2 11/16 2:30 pm 15  Cherry Bombs
           
8  Pink Fireballs Bay Meadows South Blue Bulldogs 3-2   Crush 2-1 King 2 7  Tigers
GG8 11/16 11:45 am Pink Fireballs 2-2 so       Green Wildflowers 2-1 GG7 11/16 11:45 am
Bay Meadows South           King 2
9  SM Thunder   GS1 11/17 9:30 am Blue Bulldogs 3-2 GS2 11/17 11:00 am   10 Gr. Wildflowers
             
4  Gr. Machine   Bay Meadows South Flames 2-1 Bay Meadows South   3  Flames
GG4 11/16 9:15 am           GG3 11/16 9:15 am
Bay Meadows South Green Dragons 4-3       Flames 4-0 King 2
13  Gr. Dragons GQ4 11/16 1:00 pm Green Dragons 1-0 Bay Meadows South Flames 3-1 GQ3 11/16 1:00 pm 14  Purple Reign
             
5  Cheetahs Bay Meadows South   11/17 1:30 pm   King 2  Firehawks
GG5 11/16 10:30 am Cheetahs 3-0       Firehawks 1-0 GG6 11/16 10:30 am
Bay Meadows South           King 2
12  Neon Dynamite     Flames 4-2 in the final     11  Blue Dolphins

"so" = shootout (KFTM) win 


 BU10 Tournament Bracket:

Initial Games
Saturday
November 16
Quarter Final Games
Saturday
November 16
Semi Final Games
Sunday
November 17
BU10
Championship
Sunday
November 17
Semi Final Games
Sunday
November 17
Quarter Final Games
Saturday
November 16
Initial Games
Saturday
November 16







1  Giants           2 Red Serpents
BG1 11/16 8:00 am           BG2 11/16 8:00 am
Bay Meadows North Toxic Scorpions 3-3so       Red Serpents 2-1 King 1
16  Toxic Scorpions BQ1 11/16 2:30 pm       BQ2 11/16 2:30 pm 15  Cardinals
             
8  Purple Flames Bay Meadows North Toxic Scorpions 4-3   Red Serpents 2-1 King 1 7  Ice Breakers
BG8 11/16 11:45 am Purple Flames 5-5so       Minions 7-1 BG7 11/16 11:45 am
Bay Meadows North           King 1
9  Yellow Jackets   BS1 11/17 9:30 am Toxic Scorpions 2-1 BS2 11/17 11:00 am   10   Minions
             
4  Purple Strikers   Bay Meadows North Red Serpents 4-1 Bay Meadows North   Green Fiery Dragons
BG4 11/16 9:15 am           BG3 11/16 9:15 am
Bay Meadows North Purple Strikers 5-0       GF Dragons 2-1 King 1
13  Tornados BQ4 11/16 1:00 pm Purple Strikers 2-2so Bay Meadows North GF Dragons 4-3 BQ3 11/16 1:00 pm 14  Huskies
             
5  Blue Angels Bay Meadows North   11/17 1:30 pm   King 1  Red Dragons
BG5 11/16 10:30 am Blue Angels 2-2so       Red Dragons 3-1 BG6 11/16 10:30 am
Bay Meadows North           King 1
12  Gold Strikers     Red Serpents 5-0 in the final     11  The Force

"so" = shootout (KFTM) win


San Mateo AYSO U10 Tournament Rules – November 16 and 17, 2013

1.      All tournament games will follow the same format as the regular season, including:

   1.1.    2 x 25 minute halves

   1.2.    The higher ranked (seeded) team is the home team, and has first-choice of touchline and supplies the gameball.

   1.3.    The 3/4 play rule is in effect

2.     All Saturday games tied at the end of regulation will immediately proceed to Kicks From The Mark (KFTM). 

   2.1.    Only those players on the field during the 4th quarter may participate in KFTM.

   2.2.    Those players (NOT substitutes or coaches) will gather inside the center circle.  The referee will determine the goal to use for KFTM.

   2.3.    A coin toss will be made (visitor calls) - the winner chooses whether to kick first or second.

   2.4.    Each team will take five kicks, alternating one by one, in the pre-determined order, until a winner is determined. 

   2.5.    If still tied after five kicks per team, kicks will continue one player at a time (cannot be one of the initial 5) from each team until a winner is determined. If             all players participating in KFTM have attempted a kick and the match is still tied, coaches may re-order those players as the one-at-a-time process                continues.

   2.6.    No player can take a second kick until all players have taken a kick. 

   2.7     Goal keeper can be changed at any time (must be one of the players on the field) with the referee’s permission.

3.     All Sunday games tied at the end of regulation will proceed to two (2) overtime periods of 5 minutes each. 

   3.1.    2 x 5 (five) minute halves (note: a new coin toss is made – the winner chooses direction, loser kicks off).

   3.2.    Both periods will be played in full (no “Golden Goal”)

   3.3.    Between halves, the changeover should be as quick as possible (it is NOT a full-half break).

   3.4.    Any player sitting out the first overtime period must play the second overtime period

   3.5.    Any player can play in both overtime periods.

   3.6     A player who played goal keeper during regulation can play goal keeper during the overtime periods.  A different goal keeper must be used for each overtime period.

   3.7     All games tied at the end of the second overtime period will proceed immediately to KFTM.

   3.8     Only those players on the field during the 2nd overtime period may participate in KFTM.

   3.9     Those players (NOT substitutes or coaches) will gather inside the center circle.  The referee will determine the goal to use for KFTM.

   3.10    A coin toss will be made (visitor calls) - the winner chooses whether to kick first or second.

   3.11    Each team will take five kicks, until a winner is determined. 

   3.12    If still tied after five kicks per team, kicks will continue in turn until a winner is determined. 

   3.13    Coaches can re-order their kick takers at any time.

   3.14    No player can take a second kick until all players have taken a kick. 

   3.15   Goal keeper can be changed at any time (must be one of the players on the field) with the referee’s permission.

4.     Sportsmanship points will be awarded as per the regular season.  All teams start with "0"   Sportsmanship Points. 

5.     To be eligible for the Area Tournament (which takes place after our Region Tournament):

   5.1     Teams playing 4 tournament games must earn a minimum of 7 sportsmanship points.

   5.2    Any team receiving 0 sportsmanship points for any game will not be eligible for the Area Tournament.

   5.3.    All coaches must be age-appropriate certified.

6.      If either one of the two days of the tournament is rained out (November 16 or 17) the remaining games of the tournament will be played on November 23 and/or 24.  If the tournament cannot be completed after the 24th, the tournament will be canceled and the            regular season Division winner (highest seed) will go to the Area tournament.  Note: this rule is in effect even if the Division winner was eliminated during tournament play.

 

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